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Super Tiled2Unity
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Devlog
Super Tiled2Unity 2.2.1
July 03, 2024
by
Seanba
5
2.2.1 Changes Bug fix : Resolved issue with the way asset paths were used within ST2U. That had broken importing in the MacOS and Linux versions of the Unity Editor Bug fix : "Layer/Object Sorting" op...
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Super Tiled2Unity 2.2.0
June 01, 2024
by
Seanba
4
2.2.0 changes No longer creating and managing embedded sprite atlases. This allows uses to put tile sheets into sprite atlases of their choosing. ST2U now uses the original textures to make tiles. Imp...
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Super Tiled2Unity 2.1.0
September 14, 2023
by
Seanba
1
Super Tiled2Unity 2.1.0 Changelog Feature : Tileset Image Collection Subrects are now supported Bug fix : Compiler warnings for Unity Version 2022.3 and newer fixed...
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Super Tiled2Unity 2.0.1
August 22, 2023
by
Seanba
2
Super Tiled2Unity 2.0.1 fixes script errors in older versions of Unity (2020.3 to 2022.1)...
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Super Tiled2Unity 2.0.0
August 20, 2023
by
Seanba
4
At long last Super Tiled2Unity is now available as a package to be installed through the Unity Package Manager of your project. To install, simply download the zipped package into your project's `Pack...
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SuperTiled2Unity Version 1.10.7
December 24, 2022
by
Seanba
5
Fixes with SuperTiled2Unity 1.10.7 BUG FIX: Fixed issue where Tiled assets were not being imported in the proper order in Unity Cloud builds...
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SuperTiled2Unity Version 1.10.6
August 01, 2022
by
Seanba
5
Updates to SuperTiled2Unity version 1.10.6 BUG FIX : Unity 2022 exposed a bug in ST2U where it was changing the working directory during import of Tiled files. This has been fixed and is now working o...
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SuperTiled2Unity Version 1.10.5
July 12, 2022
by
Seanba
5
Changes to version SuperTiled2Unity 1.10.5 Version 1.9 of Tiled is now supported. This new version changed the way Tiled map files are serialized so this fix gets the importers working again...
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SuperTiled2Unity Version 1.10.3
September 18, 2021
by
Seanba
6
Version 1.10.3 Improvements: IMPROVEMENT: Parallax properties (X & Y) are now exported on Tiled layers...
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SuperTiled2Unity Version 1.10.2
May 23, 2021
by
Seanba
3
Version 1.10.2 Improvements: BUG FIX: Tile objects using proper physics layer override when importing with "Tiles As Objects" option. IMPROVEMENT: Example files have been re-imported so that they are...
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SuperTiled2Unity Version 1.10.1
March 14, 2021
by
Seanba
4
Version 1.10.1 Improvements: New Feature: Tint color on layers is now supported. Bug Fix: Tiled asset *.meta files are now saved after import. This keeps the meta files up to date and reduces confusio...
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SuperTiled2Unity Version 1.10.0
January 02, 2021
by
Seanba
3
Version 1.10.0 Changelog New Features Support for World files added . The resulting world prefab can be placed in your scene with all children maps positioned correctly. Supports maps list and map pat...
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SuperTiled2Unity Version 1.9.3
August 24, 2020
by
Seanba
3
Improvements with SuperTiled2Unity 1.9.3 BUG FIX : Object Alignment for tile objects is now supported...
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SuperTiled2Unity Version 1.9.2
July 26, 2020
by
Seanba
2
SuperTiled2Unity Version 1.9.2 Improvement : Display a clear error when user attempts to import and map that uses Zstd compression Tiled has added a new compression format (Zstandard) that is simply n...
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SuperTiled2Unity Version 1.9.1
December 03, 2019
by
Seanba
4
Version 1.9.1 Changelog Fixed Compile errors for Unity 2018.3 and 2018.4 fixed ( Issue #114 ) Placement of Image Layers in isometric maps fixed...
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SuperTiled2Unity Version 1.9.0
November 30, 2019
by
Seanba
3
Version 1.9.0 Changelog Fixed Imported map no longer breaks Prefab instance overrides ( Issue #113 ) Unity's CompositeCollider2D has been a source of issues and has now been replaced with a PolygonCol...
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SuperTiled2Unity Version 1.8.3
November 24, 2019
by
Seanba
3
Version 1.8.3 Changelog Fixed Tilemap bounds now matches tile placement ( Issue #110 )...
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SuperTiled2Unity Version 1.8.2
November 17, 2019
by
Seanba
2
Version 1.8.2 Change log Added New project settings for choosing generated collision type (Polygon vs. Edges) ( Issue #108 )...
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New Example Project for Advanced Sorting
November 13, 2019
by
Seanba
3
Sorting tiles in Unity for overhead-style games can be a bit tricky so I put together an example project that others may find useful. The repo has detailed instructions in the README. https://github.c...
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SuperTiled2Unity Version 1.8.1
November 13, 2019
by
Seanba
4
Version 1.8.1 Changelog Added Can now set local z-position of an imported Tiled layer by using a unity:z-pos custom property Can now re-import Tiled assets using the default ST2U settings. This is u...
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SuperTiled2Unity Version 1.8.0
October 26, 2019
by
Seanba
4
Improvements with version 1.8.0 NEW FEATURE: New context menu item to export a single SuperTiled2Unity asset and dependencies. This is useful for reporting errors and debugging. NEW FEATURE : Layer N...
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SuperTiled2Unity Version 1.7.0
October 09, 2019
by
Seanba
2
Improvements with version 1.7.0 NEW FEATURE : 'unity:ignore' custom property support added ( Issue #97 ) IMPROVEMENT : 'unity:IsTrigger' support added for layers ( Issue #98 ) BUG FIX : When using Gro...
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SuperTiled2Unity Version 1.6.2
October 05, 2019
by
Seanba
2
Improvements to version 1.6.2 BUG FIX : Assembly definition references fixed for backwards compatibility with Unity 2018.3 versions...
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SuperTiled2Unity Version 1.6.1
September 24, 2019
by
Seanba
1
Improvements with version 1.6.1 BUG FIX : Collider geometry on map prefabs is now properly scaled with the prefab instance transform ( Issue #94 )...
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SuperTiled2Unity Version 1.6.0
September 19, 2019
by
Seanba
2
Improvements with version 1.6.0 NEW FEATURE : SuperTiled2Unity is now distributed in its own assembly (using *.asmdef files). IMPROVEMENT : Major speed improvement while traversing Unity asset folders...
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SuperTiled2Unity Version 1.5.10
September 01, 2019
by
Seanba
2
Improvements with version 1.5.10 BUG FIX : No longer throw exception when reporting a missing tileset asset ( Issue #92 )...
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SuperTiled2Unity Version 1.5.9
August 31, 2019
by
Seanba
1
Improvements with version 1.5.9 BUG FIX: Fixed compile error when using .NET 3.5 scripting API backend ( Issue #91 )...
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SuperTiled2Unity Version 1.5.8
August 19, 2019
by
Seanba
1
Improvements with version 1.5.8 IMPROVED FEATURE : Importing tile layers with collision geometry now 2-3 times faster. Note that importing time goes up with the size of a map. Users making large maps...
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SuperTiled2Unity Version 1.5.7
August 13, 2019
by
Seanba
1
Improvements with version 1.5.7 BUG FIX : No longer overrides texture importer settings for textures imported through a Unity Package ( issue #90 ) IMPROVEMENT : Default texture importer no longer gen...
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SuperTiled2Unity Version 1.5.6
August 12, 2019
by
Seanba
1
Improvements with version 1.5.6 BUG FIX : TMX importer no longer crashes if TMX if edited by hand with trailing whitespace characters in the tile layer data element. IMPROVEMENT : Added a warning to t...
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SuperTiled2Unity Version 1.5.5
August 03, 2019
by
Seanba
2
Improvements with version 1.5.5 BUG FIX : No longer generates warnings in Unity 2019.2 during import...
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SuperTiled2Unity Version 1.5.4
July 29, 2019
by
Seanba
2
Improvements with SuperTiled2Unity version 1.5.4 BUG FIX : Unity package install no longer overwrites changes made to `ST2U Settings` NEW FEATURE: Can use `unity:sortingOrder` custom property to over...
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SuperTiled2Unity Version 1.5.3
July 27, 2019
by
Seanba
2
Improvements with version 1.5.3 BUG FIX: Prefab Replacements using prefab instances instead of cloning prefabs. ( Issue #87 )...
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SuperTiled2Unity Version 1.5.2
July 20, 2019
by
Seanba
2
Improvements in version 1.5.2 BUG FIX : Collisions updated after import without hack fix ( Issue #5 ) BUG FIX : Unnecessary Prefab Modifications no longer saved to scenes that have TMX prefab instance...
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SuperTiled2Unity Version 1.5.1
June 26, 2019
by
Seanba
2
Fixes in SuperTiled2Unity 1.5.1 NEW FEATURE: Better hexagonal map support that uses Unity's built-in hex grid. BUG FIX : Hexagonal tiles can now be rotated in 60 degree increments like in Tiled. BUG...
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SuperTiled2Unity Version 1.4.6
May 31, 2019
by
Seanba
3
Fixes in version 1.4.6 BUG FIX : No longer throwing an exception when a custom property on a template instance is overridden. ( issue #80 )...
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SuperTiled2Unity Version 1.4.5
May 14, 2019
by
Seanba
2
This version fixes a nasty bug that was introduced with version 1.4.0. BUG FIX: New maps and tilesets now properly use default import settings and no longer crash...
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SuperTiled2Unity Version 1.4.4
May 12, 2019
by
Seanba
2
Improvements in version 1.4.4 IMPROVED FEATURE : Prefab Replacements use the local position of the prefab when replacing objects with prefabs...
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SuperTiled2Unity Version 1.4.3
May 12, 2019
by
Seanba
2
Improvements with version 1.4.3 IMPROVED FEATURE : Custom properties with Prefab Replacements now support methods and fields (was previously only supporting C# properties). Issue #64...
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SuperTiled2Unity Version 1.4.2
May 11, 2019
by
Seanba
2
Fixes with version 1.4.2 of SuperTiled2Unity BUG FIX : Template used by Tiled Collision Editor are now honored during import to a Unity prefab...
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SuperTiled2Unity Version 1.4.1
May 05, 2019
by
Seanba
2
Improvements with version 1.4.1 NEW FEATURE : Added button to Prefab Settings to order the prefab replacements alphabetically. NEW FEATURE : Added button to fill Prefab Replacments list with object t...
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New Project Settings with Version 1.4.0
April 28, 2019
by
Seanba
4
SuperTiled2Unity version 1.4.0 uses the new Settings Provider utilities in Unity. With this, SuperTiled2Unity settings are now found with other project-wide settings like Audio and Graphics. Note : T...
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SuperTiled2Unity Version 1.3.2
April 12, 2019
by
Seanba
2
Improvements in version 1.3.2 BUG FIX : Collider positions for infinite maps fixed...
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SuperTiled2Unity Version 1.3.1
April 11, 2019
by
Seanba
1
Improvements with version 1.3.1 BUG FIX : Infinite maps are working again (were broken with previous release) BUG FIX : Compile error fixed when using .NET 3.5...
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SuperTiled2Unity Version 1.3.0
April 03, 2019
by
Seanba
2
This version of SuperTiled2Unity mainly focuses on better support for "dynamic" sorting of game objects with tiles in your map. This is important for overhead-style games (like old-school Legend of Ze...
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SuperTiled2Unity Version 1.2.7
March 24, 2019
by
Seanba
2
Improvements with version 1.2.7 BUG FIX : Fixed crash for when Tag Manager had multiple sorting layers with the same name. BUG FIX : Added a hack fix for Unity's CompositeCollider2D class which is cur...
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SuperTiled2Unity Version 1.2.6
March 16, 2019
by
Seanba
5
Changes in version 1.2.6 Improvement : No longer getting importer warnings for VR libraries when rebuilding library. Improvement : Inspector for TMX assets display "missing tags" warnings better. Imp...
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SuperTiled2Unity Version 1.2.5
March 13, 2019
by
Seanba
2
Improvements with version 1.2.5 BUG FIX: Fix image layer position for isometric maps when the map is not square...
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SuperTiled2Unity Version 1.2.4
March 07, 2019
by
Seanba
3
Improvements to 1.2.4 BUG FIX : Image layers were not positioned correctly in isometric maps BUG FIX : Tile objects were not positioned correctly in isometric maps...
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SuperTiled2Unity Version 1.2.3
February 23, 2019
by
Seanba
4
Improvements with version 1.2.3 BUG FIX : Removed dotnetzip-for-unity so we can use SuperTiled2Unity scripts with asmdef files BUG FIX : Protect against GZip and zlib libraries throwing exceptions on...
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SuperTiled2Unity Version 1.2.2
February 19, 2019
by
Seanba
1
Changes in version 1.2.2 BUG FIX : Fixed scripting compile errors when player is using (deprecated) .NET 3.5...
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SuperTiled2Unity Version 1.2.1
February 18, 2019
by
Seanba
1
Improvements for version 1.2.1 Bug Fix: Custom Axis Sorting only works when one Tilemap is used for all tile layers...
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SuperTiled2Unity Version 1.2.0
February 17, 2019
by
Seanba
1
New features in version 1.2.0 Better isometric map support : Uses Unity's new isometric map support instead of "faking it" with orthographic maps. New tile sorting option : Custom Sort Axis (see note...
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SuperTiled2Unity Version 1.1.10
January 31, 2019
by
Seanba
2
Improvements in SuperTiled2Unity version 1.1.10: BUG FIX: No longer throws exceptions if unity:layer references a layer that is not defined in your Unity project. An error will be logged to the inspe...
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SuperTiled2Unity Version 1.1.9
January 05, 2019
by
Seanba
4
Changes in version 1.1.9 IMPROVE : Using asset context importer for dependency tracking IMPROVE : Inspector displays an object count number FIX : Fixed error in importer inspector if a custom importer...
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SuperTiled2Unity Version 1.1.7
December 30, 2018
by
Seanba
2
Improvements with version 1.1.7 BUG FIX : Rotated or flipped tile objects no longer have a Scale.z value of 0...
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SuperTiled2Unity Version 1.1.6
December 23, 2018
by
Seanba
2
Bug fixes and improvements: FIX: Children of imported Tile Objects in the hierarchy have the same (physical) layer as their parent. FIX: Tile Objects now use the unity:isTrigger custom property. IMPRO...
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SuperTiled2Unity Version 1.1.5
December 03, 2018
by
Seanba
1
Improvements: Better reporting of errors when your custom importer throws an exception Helper methods for getting custom property values from game objects that have the SuperCustomProperties component...
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SuperTiled2Unity Version 1.1.4
November 11, 2018
by
Seanba
1
Fixes to version 1.1.4 Limit asset importing to Unity versions 2018.2 and later Asset postprocessor for first-time texture importing does not force a sprite to be a single image...
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SuperTiled2Unity Version 1.1.3
November 11, 2018
by
Seanba
1
Fixes to version 1.1.3 Texture postprocessor makes sure first-time textures are imported as Sprite types...
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SuperTiled2Unity Version 1.1.2
November 08, 2018
by
Seanba
1
Fixes in version 1.1.2 New compression library allows Linux users to use GZip or Zlib compressed layer data without dependencies on native libraries (i.e. it won't crash)...
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SuperTiled2Unity Version 1.1.1
November 02, 2018
by
Seanba
1
Fixes in version 1.1.1 Fixed incorrect reporting of missing TSX files...
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SuperTiled2Unity Version 1.1.0
October 24, 2018
by
Seanba
4
Improvements in SuperTiled2Unity 1.1.0 Tile animations are adhering to the duration set in TMX and TSX files...
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SuperTiled2Unity Version 1.0.1
October 07, 2018
by
Seanba
1
Fixes in SuperTiled2Unity 1.0.1 Fixed Tiled Map importing in regions that don't use dot as their decimal points in floats Fixed image layer importing when Unity Texture Importer is constraining a text...
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Introducing SuperTiled2Unity
September 09, 2018
by
Seanba
6
SuperTiled2Unity, the "Next Gen" Tiled2Unity Importer SuperTiled2Unity is my tongue-in-cheek name for the complete rewrite and relaunch of technology I use to import Tiled Map Editor assets into my Un...
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