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(Last updated Nov 11th, 2018. Online documentation available on Read the Docs.)

Note: This is an early release! Please report any bugs to my Github page.

SuperTiled2Unity is a collection of C# Unity scripts that can automatically import Tile Map Editor files directly into your Unity projects.

The goal of SuperTiled2Unity is simple: Tiled files saved to your Unity project are automatically converted to prefabs you can drop into your scenes. That's it.

SuperTiled2Unity it a complete rewrite of my popular Tiled2Unity tool, first released in 2014. Unity has seen many improvements in that time and SuperTiled2Unity takes advantage of Scripted Importers to support Tiled files directly within Unity. There is no longer any need for a separate exporter tool which means SuperTiled2Unity is supported on every OS right out-of-the-box.

SuperTiled2Unity uses tile-based classes now native to Unity (like Tilemap) so that built prefabs are closer to Unity's vision of such assets.

This tool is currently available for free but donations (or even a kind word) are always appreciated.

Updated 9 days ago
Tags16-bit, 2D, 8-Bit, tiled, Tilemap based tools, tool, Unity


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Click download now to get access to the following files:

SuperTiled2Unity.1.1.4.unitypackage 841 kB

Development log


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This is excellent, thank you.

Long time listener, first time caller.

Doing a great job!!! This thing is amazing!

Long time listener, first time caller.

Doing a great job!!! This thing is amazing!

Thank you so much for this amazing tool.  With it, I was able to make the levels for my game Escape Hero VERY easily.  I cannot overstate how helpful this tool was in my gamedev pipeline, well done!

Thank you for the supportive comment. Good luck with your game and let me know when you're ready to show it off. :)

Actually, I released a 1-month dev time version of it right here! https://spiritstone.itch.io/escape-hero

Right on. But let me grab a gamepad controller before I try that again. This is Super Meatboy-like difficult! :D

Thank You for sharing this great tool!

Currently I’m bussy with non-gamedev stuff, but if I will have a chance to use SuperT2U in the future, I will sure make a donation.

Have a good day!