SuperTiled2Unity Version 1.3.0
Super Tiled2Unity » Devlog
This version of SuperTiled2Unity mainly focuses on better support for "dynamic" sorting of game objects with tiles in your map. This is important for overhead-style games (like old-school Legend of Zelda games) where characters may appear behind or in-front of tiles based on their current location.
Improvements with version 1.3.0
- IMPROVED FEATURE: The way SuperTiled2Unity applies sort order to tiles and layers has been updated to better support overhead games.
- IMPROVED FEATURE: Can right click on dependency or reference files in the TMX or TSX inspectors and select those dependencies in the asset browser.
Files
SuperTiled2Unity.1.3.0.unitypackage 424 kB
Apr 03, 2019
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Super Tiled2Unity
Import Tiled map files to Unity
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