New Example Project for Advanced Sorting


Sorting tiles in Unity for overhead-style games can be a bit tricky so I put together an example project that others may find useful. The repo has detailed instructions in the README.

https://github.com/Seanba/ST2U_GroundUpSort



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This seems like a solution for a problem I was struggling with last time I worked on my project! Sounds like a good excuse to reopen the project and update and see where I'm at now! (I think I'd shifted to using multi-block-high tiles or something, but it's been a few months.)