A downloadable tool for Windows, macOS, and Linux

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(Free utility - last updated June 7, 2017)

Tiled2Unity is the best way to get Tiled Map Editor assets into your Unity project. It strives to support all the features of Tiled including all map types (Orthogonal, Isometric, and Hexagonal), animations, and collisions.

Tiled2Unity is designed to be easy to use. It builds prefabs for you, automatically, that can be dropped into your Unity scenes without any further modification. If special behavior is needed, Tiled2Unity supports Custom Importers that manipulate your prefab as part of the import process.

Tiled2Unity is fast. Tiles are combined into meshes and their colliders are combined into a much smaller number of PolygonCollider2D instances, keeping your GameObject count and overhead low while your game is running.

Tiled2Unity is always free. I believe in free software that helps people grow and achieve. However, if you enjoy this utility then a modest payment is always appreciated. (Low on funds? A kind word is always cool too!)

Tiled2UnityMac is now available. The Tiled2Unity utility is finally available as an app for Mac OS X users. Just unzip and drag into your application folder.

Note for Linux Users: Sorry, but the graphical interface is not supported on your platform. You'll need Tiled2UnityLite -- the command line version that uses CS-Script and Mono.

More information

Published1 year ago
StatusIn development
PlatformsWindows, macOS, Linux
Tags16-bit, 2D, 8-bit, Tilemap based tools, unity
LicenseMIT License


Download NowName your own price

Click download now to get access to the following files:

Tiled2Unity Windows Installer (64bit) 3 MB
Tiled2UnityMac (Zipped) 15 MB
Tiled2Unity Windows (Zipped 64bit) 2 MB
Tiled2Unity Windows Installer (32bit) 2 MB
Tiled2Unity Windows (Zipped 32bit) 2 MB
Tiled2UnityLite (Zipped All Platforms) 153 kB


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(Edited 1 time)

Hi! When I put the command "C:\Program Files\Tiled2Unity\Tiled2Unity.exe" %mapfile in latest (1.0.1) version of Tiled to open Tiled2Unity directly it doesn't work and shows the message "The command failed to start". 

Make sure you are not putting that command string in for what should be the name of the command. The Tiled UI has changed recently and you want to put the command beside the "Executable" field.

Why is the vertex scale always set to 999.9999 in the latest version? How can I fix this?

Vertex Scale was removed many moons ago and was replaced with Pixels Per Unit. What is the command line you are using to launch Tiled2Unity?

Perfect tool. Awesome dude. Keep up the great work...

Awesome !

Great developer and fantastic product. Very responsive to feedback and questions. I highly recommend and definitely worth making the suggested donation.